ActorKnockbackEvent
Cancellable final motion intent after core combat validation and resistance.
Bedriox\Api\Event\Entity\ActorKnockbackEvent
classBedriox\Api\Event\Entity
Public methods
__construct(Bedriox\Api\Player\Player|Bedriox\Api\Entity\LivingEntity $actor, Bedriox\Api\Player\Player|Bedriox\Api\Entity\Entity|null $source, Bedriox\Api\Entity\KnockbackCause $cause, Bedriox\Api\Entity\KnockbackVector $motion)Typed public method.
motion(): Bedriox\Api\Entity\KnockbackVectorTyped public method.
setMotion(Bedriox\Api\Entity\KnockbackVector $motion): voidTyped public method.
